I used montage to create a door-opening animation and applied it to the player, it only start when the player presses the E key. (I’m using first person)
I have set the player to not be able to control the camera when playing the animation.
However, when the animation is played, the player camera will not follow the animation head skeleton, how to solve this problem?
Here is my character blueprint
Thank you guys for come in . (I am a newbie)