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Help me create the funtionality to hide under a bed/locker

these are the things I’ve done so far and it’s not working as expected.
I tried putting a camera under the bed to get the exact location but the camera is not going there.



New Outlast eh ? :smiley: I would prefer Cpp to handle such issues.

i haven’t played outlast. and how is it easier in cpp?

Just change the owning camera when you interact with bed and lock the player, in case of pressing move buttons.

yeah but the flashlight on the character doesnt go under the bed

Assign a ref point or box whatever to a bed that character can teleport, then teleport character accordingly. When exit, teleport character to another ref point, in case you dont use the animations.

i need a blueprint of the stuff u said i’m not experienced enough to do it myself