[HELP] Making a .INI value for a projectile/weapon

Hey All,

I am trying to make a .ini value so that you can edit the amount of torpor a projectile/weapon does. Is there a way I can do this as when I try to access the graph on my damage type you cannot edit/add anything to it. Do I need to increase the weapon damage as I read that if you increase the weapon damage it will increase the torpor per hit. Is this true?

Can any of you help me? Sorry if this is a noob question but I’m still reasonably new to blueprints.

If this is not possible how can I go around doing this?

Thanks in advance,
Moza