Heya Unreal community.
Im taking the leap from art and trying to get better at blueprinting and acctual game making stuff.
So i started out simple, with the Paper2D example. Im following along the Livetraining stream videos on making a 2d platformer.
However, when im trying to extend it a big and make it cleaner i start running into problems.
Here is my setup right now. My main problem is that running anim dosnt seem to work and i have no way to get into that state again. Same with the Hit and Dead state.
This is the main bulk handeling my states.
This is the running part. Probably some stuff wrong here.
Jumping part.
This is the damage system as it stands now. Not finished but it worked for testing.