Hey everybody, when I try and use the local transform gizmo coordinate system on a prop such as a chair it works just fine. However, when I try and use it on a BSP there is no effect. My friend sent me a video and it works for him so I am assuming there may be something wrong with my setup or it is a glitch.
The feature I am referring to is shown in this video at around 3.30.
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If anyone knows how to fix this issue or has any suggestions they would be greatly appreciated.
Thank you very much for any help!