Hey Guys,
I need help with blueprints!!!
Can anyone say me, how I can get the ingame Time?
And how to control Light over Time?
The Lights should turn on and off without the need of a Player in an Area…
Best Regards
Thomas
Hey Guys,
I need help with blueprints!!!
Can anyone say me, how I can get the ingame Time?
And how to control Light over Time?
The Lights should turn on and off without the need of a Player in an Area…
Best Regards
Thomas
“Get Day Time String”
Then you’ll either need to recreate all of the powered lights or create an in-game object to handle altering all of the lights.
If recreating them, just use a timer and in that timer check if the light is powered, if it is activate the container if the day time string is equal to a specified range of time.
If creating an in-game object, do a spherical trace for the lights on an adequate-length timer storing the array in a variable. Then in another timer do the above, though an IsValid (executed) node would be needed when running through the array to prevent crashing clients/servers when an index no longer exists - if a light reference has been removed from the array before the first timer checks again and updates the array.
Some options, anyway.
-WM
Do you have an example for me?
Pictures would be nice^^
I have no idea how to do this in the blueprint…
Edit:
I did it now with matinee…
But I must look, maybe I can there turn the light on and off too, for now they run out of a wall and later back in a wall^^