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[Help] Learning UE4, but run into trouble: third person char has no animation while moving forward

By moving forward I get idle(standing) animation set and at the same time there is animation when I move back.

I think its all because of animation I try to export, char there stuck in different direction I wonder is there a way to fix it.

For example I fixed skeleton differences for retargeting animations by changing root and using “modify pose” use “current pose”

Any help much aprecciated feel free to send me tons of youtube vids since I’ve already watched lots of them.