HELP! Initial and Max Speed for a Projectile!

Guys, I don’t know where to start, I need HELP! I’m making a game where I need my projectile’s initial and max speed to increase for every 100 points. I updated them with blueprints like I update all other components (set initial speed with reference to projectile missile). However it’s NOT WORKING! It only works when I use it on a construction script, but when I use it there, I can’t update it. Is there any way to make this work in the event graph, or even able to somehow tick the construction script??