Help in making a grabbed object rotateable!

Hello. I am but a humble noob to Unreal and currently working on a project for school. The software is so fascinating.

I followed this exact tutorial on how to make an object grabable, now I’d like to incorporate a way to also make it rotateable as you hold (kind of like in Gmod), maybe through holding the scroll wheel. Is this possible with the current code I have set up? It’s not really a component for the project but it’d be nice to have, kind of a little worn out from modeling so I’ve just been playing around in Unreal lately.


I’ll appreciate the help! Thank you.

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A little late to reply but thank you for the suggestion! I’ll look into it if I have the time.

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