HELP, Importing character, accessories disappeared

I was importing my character into Unreal 5, then my character’s scope, bags and watch (accessories) disappeared in the process. I’ve imported the character from Maya, and my assumption is that perhaps since the accessories are grouped with the bones in maya, that’s why only my character’s main mesh (body) remained.

The reason why I’ve grouped the accessories with the bones was so that they won’t float around the character and instead remain attached to the character when animating in maya. And also I have two texture maps for the character: the main body, and the accessories.

Does anyone know how I can import this character without having the accessories disappear, and why this is happening in the first place?