HELP! Importing animations from Unreal5 to Maya, ART tool flips some controls 90 degrees

Hello,

I’m using Maya 2022 and ART tool with Unreal5.1. Importing animations from Unreal to Maya using ART tool causes some controls to flip 90 degrees. The animation is still there. The animation fbx is fine, I tried it without the ART and it worked. Mannequin and my own autorig have the same problem, some controls like pelvis rotate 90 degrees (or more).

I already tried to force it to X axis from the exporter in Unreal, it didn’t help.

Here is the pic:
Picture from Maya

I need help.

Thank you.