HELP! How to play DIFFERENT SOUNDS one after another?

Hi, I’m working on a Fortnite map and want different audio playing after each elimination. Like for each elimination, it plays a different sound effect one after another

I have 2 audio players with 2 different triggers attached to an elimination manager but it plays both sounds together. I’ve tried every way I could think of but it’s not working

Hi Freddy,

There is a way to create logic inside of a SoundCue.

Try something similar to:

If both sounds play together all the time, another option would be to combine both the sounds in a new file. (Using other software like Audacity)

Thanks but I did something else and it worked
I put lots of audio players and trackers to track the eliminations from 1 and up

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