[HELP!] How to make widget layout fit all android screens???

Hi Spookey0188,

It isn’t too complicated; the graph is setting the application scale based on the device resolution. You lay out the UI for scale of 1.0 and the position/size are adjusted by the actual device’s resolution. If you are looking for a good example, take a look at the Unreal Match3 sample. It uses the DPI curve.