Help. How to drop object if distance increase.

Hello everyone, I had a problem, I decided to ask you to help me, if you certainly agree :slight_smile: There is a simple system for selecting items, but I don’t know how to fix this problem. Specially made a video to make it clearer.

If you push an object into a corner and start to leave, the object remains raised, but does not fall. Although this is not possible in terms of logic). It is necessary that he would fall if we are far from him. I tried to use trace but nothing worked (probably I did something wrong)

BlueprintUE service link.