HELP! getting data from a data table instance and passing to widgets.

ive been trying to figure this out the last couple of days and i think ive tried about 345354 out of 894289348 the possible solutions, and all of them failed. im trying to make blackjack the card game, its the first project that i haven’t copied from tutorials and i am stuck passing the data. i know its a lot to sift through to help some internet jackass, if anyone know of any tutorials that would elucidate this problem or even offer some keywords/ game dev lingo that i can use to enhance my searching that would be awesome.

here is the game state

it seems to be working fine, then i have a deal player card and deal dealer card functions with a bp interface at the end sending the card info to the card widget. i put a printstring in there and it seems to be sending the data. player and dealer hand widgets are created in the card widget begin play , but they are already in the main overlay, Am i close?



i think i am a little closer. ill update incase anybody sees. i watched a card widget tutorial by leaf to branch and made some progress but my interface call is not responding in the widget according to the breakpoint. here are my updated blueprints, i pulled the print strings debugs off to the side .

the card logic is working so far, i think i can figure the rest of that out. i might have to switch to C++ and use ascii art.

slowly but possibly. still making progress. ill update when i figure it out or collapse from mental exhaustion. i got a card added finally but it is just the blank card not the instance from the draw cardfunction