HELP** Get facial animation (ARKIT) work on another character(MMD)

Hi. I have a ARKIT character asset with a facial morph target animation sequence, I want to transfer the data to get it to work on another character from MMD, both have morph targets. For example, for jawOpen I can connect to A, to get it looks somehow similar. Doesn’t have to be perfect.

I’m hopeful to get it to work using Animation Blueprint, but I’m lacking the technical knowledge since I’m new to UE.

Copy Pasting the curve to the target animation sequence takes too long and crashes UE.