I am researching ways to achieve Projection matrix modification.
There’s some not so active treads with quite busy members about that.
Some of users shared cpp and h files for plugin here
There’s 3 files MyGameViewportClient.cpp , MyGameViewportClient.h , Utils.h
But there’s no any useful coments or readme for proper use.
I am not expert of programming c++ and don’t want to spoil anything in engine
although I just suspect where to put them. And I am not sure how to lounch them
or they will be executed by engine automatically.
Would You help me to understand where and how to use those files, maybe
some suggestion if there’s some improvements needed?
I am considering also business type cooperation if You are not having time/motivation
for non-paid help, because experiment I am involved in must be made soon.
Anyway, telling that I just need to be coder to make this work doesn’t help much,
I would be appreciate for constructive suggestions or instructions.
BTW - I understand that this “projection matrix mod” would be demanded as complete plugin,
so maybe someone of You would consider to dive into this challenge.
Thank You very much!