Hello the community unreal
I have a problem with unreal, My camera and my snow particle are “parent”, then i make a animation for test , and I look that my snow particle is forever late compared at my camera
e.g : i press play in the sequencer the camera the snow particle not follow my camera and not fall and if i press “paused” the snow particle fall
My goal, is that the snow particle follow my camera ( i hope that good explain my problem I make draw for good explain my problem ahaha in my attachement joint)
I chearch on internet (How do you attach a particle system to the camera? - UE4 AnswerHub) i think that is solution but i cant relied my snow particle at “attached to component” or it is fault ? i must find other solution more simple ?
in the wait a respawn, thank you at the community