I need to make a camera shake for about 0.5 seconds but it shouldn’t be a “shake” it should be more of a vibration with a bit of blur.
I already got a camera shake object but I have never used these before ever. Anyone who got a clue as to how you would make the camera shake “vibrate” more than “move”?
I guess the blur can be implemented with a Post Process Material. You may want to google/youtube that.
I also remember a UnrealEngine Twitch Stream about that.
I made a solution I guess. Basically I put a post processing volume on the player and then I gave it the required motion blur values I wanted, made it unbound and disabled it.
Then whenever an obstacle is hit I fire an event I called “MotionBlur” which just turns on the post processing and then turns it off again 1 second later.