Help for an idea in 2D animation!!

Hello, I am a beginner in unreal engine and I was wondering how I would go about doing this idea involving 2d animation and customizable 2d characters. I was wondering how I would implement animations for a character who will have their body parts changed around constantly throughout the game. The player will choose how the character will look, but if I were to make animations for each possible combination of body parts, it would take too long and be way too much effort. What is a solution to this?

Unreal does not have intergrated Spine2D feature, you will need 3rd party plugins.
wait… unless you use skeletal mesh with plane mesh

There is plugin that lets you make 2d skeletal meshes (forgot its name). When you have it just create skeleton, attach each piece to to skeleton creating separate skeletal meshes all based on SAME skeleton. Then you can display/stack them all in same place each playing same animation. And you get modular character.

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