HELP: Flickering foliage shadows

Hi everyone, I hope someone can help me. I’ve been fiddling with the settings the whole weekend and nothing works. I have the UGLIEST flickering . It happens only on foliage and shadows. I’ve tried a ton of different console commands, but nothing works. Please tell me you solved…

That’s been the new engine since 5.0 was released.
Roll back to 4.something that worked (.18 or .25).

It’s the combination of crap work to TAA.

I guess you could change to the forward rendering pipeline to go back to something that can potentially work in 5. Whatever.
But there is no guarantee that will fix anything either, and it will usually change a ton of other things so its far from desierable…

Afaik raytraced shadows are also just as bad. But if you go the full ray traced way you may be able to get something presentable in theory at least.
In practice even for that you likely need to swap to the Nvidia released version of the engine…

Also, you probably need to at least try to set the material velocity in the base pass - or whatever that settting is. But AFAIR, there were no real fixes for this.