Hi,
I’m wondering if anyone can help, i’m not too well versed at the moment using Blueprints so any help is greatly appreciated. My team and I are looking to implement a mechanic into our game similar to the one shown in the video below:
The Last of Us - L3
Description: When the player is supposed to focus on a particular object/area/event, the game will display a button hint; in this example: L3. When the button is pressed, the camera zooms into the event and holds for a time.
How is the best way to approach replicating a mechanic like this?
Thanks in advance!