[Help] Fire Event in an Itemlootset Blueprint

Hello!

I’m trying to execute some commands in an Itemlootset blueprint (changing the item qualities). The only event that is available is a custom event. I’m not 100% sure how to call it. I’ve read it about dispatchers, but I’m not sure if that is the way I need to go. Any additional info to point me in the right direction would be amazing!

-RoflRAWR