Help -Error Unknown Cook Failure ue4.12

hi

i creat a small project .

i make to packaging this project .
[link text][1]
but error Error Unknown Cook Failure.

i creat new project and migrating project .
project in the launch is good and i can playing .

but when i packging for win64 bit erorr ( Error Unknown Cook Failure )

i read other question and more work for answer this problem.

please help me -

102895-problem+test+1.txt (4.02 MB)

i testeb by packing for win 32 but
erroring

please help[link text][1]

102896-win+32.rar (579 KB)

i testeb by packing for win 32 but
erroring

please help[link text][1]

102896-win+32.rar (579 KB)

need help

up …

,

Could you please upload your output error logs as a .txt file? The log that you provided me has over 4,000 pages in it and it shouldn’t have anywhere near that many pages.

From your original log, here are the warnings and errors I see. Please focus on resolving the failures first, then the warnings afterwards:

MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:429][  0]LogInit:Display: Warning/Error Summary (Unique only)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:430][  0]LogInit:Display: -----------------------------------
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:436][  0]LogInit:Display: LogBlueprint:Error: Compiler Error  Play (None)  references an unknown sequence from Source: /Game/object/my-character/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:437][  0]LogInit:Display: LogBlueprint:Error: Compiler Error ICE: Player node  Play (None)  was not processed prior to handling a transition getter  K2Node_TransitionRuleGetter  that used it from Source: /Game/object/my-character/FirstPerson/Animations/FirstPerson_AnimBP.Firs
tPerson_AnimBP
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:438][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning InputAction Event references unknown Action 'interact' for  InputAction interact 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:439][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.72] Compile of PersistentLevel.morteza1 successful, but with 3 Warning(s) [in 21 ms] (/Game/morteza1.morteza1:PersistentLevel.morteza1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:440][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.72] Compile of PersistentLevel.morteza1 successful, but with 4 Warning(s) [in 0 ms] (/Game/morteza1.morteza1:PersistentLevel.morteza1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:440][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.72] Compile of PersistentLevel.morteza1 successful, but with 5 Warning(s) [in 0 ms] (/Game/morteza1.morteza1:PersistentLevel.morteza1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:441][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.74] Compile of PersistentLevel.morteza1 successful, but with 3 Warning(s) [in 22 ms] (/Game/morteza1.morteza1:PersistentLevel.morteza1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:442][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.74] Compile of PersistentLevel.morteza1 successful, but with 4 Warning(s) [in 0 ms] (/Game/morteza1.morteza1:PersistentLevel.morteza1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:443][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.75] Compile of PersistentLevel.morteza1 successful, but with 5 Warning(s) [in 0 ms] (/Game/morteza1.morteza1:PersistentLevel.morteza1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:443][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Developers/jordanwalker/RenderStyle/Grass/Mesh/SM_HR_Grass01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:444][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Developers/jordanwalker/RenderStyle/Grass/Mesh/SM_HR_Grass01': Can't find file '/Game/Developers/jordanwalker/RenderStyle/Grass/Mesh/SM_HR_Grass01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:444][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Developers/jordanwalker/RenderStyle/Grass/Mesh/SM_HR_Grass01.SM_HR_Grass01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:445][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Developers/jordanwalker/RenderStyle/Grass/Mesh/SM_HR_Grass01.SM_HR_Grass01' was not found! (Referencer '/Game/model-tet-matrial/Materials/M_HR_Grass_MASTER.M_HR_Grass_MASTER:PreviewMesh')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:446][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Frame'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:446][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Frame': Can't find file '/Game/ArchVis/Mesh/Frame'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:447][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/Mesh/Frame.Frame'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:447][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/ArchVis/Mesh/Frame.Frame' was not found! (Referencer 'Unknown')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:448][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/ArchVis/TV'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:448][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/TV': Can't find file '/Game/ArchVis/TV'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:449][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/TV.TV'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:449][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/ArchVis/TV.TV' was not found! (Referencer 'Unknown')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:450][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Statue'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:451][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Statue': Can't find file '/Game/ArchVis/Mesh/Statue'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:451][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/Mesh/Statue.Statue'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:452][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/ArchVis/Mesh/Statue.Statue' was not found! (Referencer 'Unknown')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:452][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Developers/PaulSvoboda/COG_BuildingSetA_Tree_02'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:453][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Developers/PaulSvoboda/COG_BuildingSetA_Tree_02': Can't find file '/Game/Developers/PaulSvoboda/COG_BuildingSetA_Tree_02'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:453][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Developers/PaulSvoboda/COG_BuildingSetA_Tree_02.COG_BuildingSetA_Tree_02'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:454][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Developers/PaulSvoboda/COG_BuildingSetA_Tree_02.COG_BuildingSetA_Tree_02' was not found! (Referencer '/Game/model-tet-matrial/Materials/M_Tree_Branches.M_Tree_Branches:PreviewMesh')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:455][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Developers/jordanwalker/RenderStyle/EnvTexTest/LP_Finger_6k'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:455][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Developers/jordanwalker/RenderStyle/EnvTexTest/LP_Finger_6k': Can't find file '/Game/Developers/jordanwalker/RenderStyle/EnvTexTest/LP_Finger_6k'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:456][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Developers/jordanwalker/RenderStyle/EnvTexTest/LP_Finger_6k.LP_Finger_6k'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:457][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Developers/jordanwalker/RenderStyle/EnvTexTest/LP_Finger_6k.LP_Finger_6k' was not found! (Referencer '/Game/model-tet-matrial/Materials/M_En
MainFrameActions: Packaging (Windows (64-bit)): vironment_Glass_Master.M_Environment_Glass_Master:PreviewMesh')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:457][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environment/COG/COG_Buildings/Mesh/SM_WallArch_Support_Buttress'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:458][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environment/COG/COG_Buildings/Mesh/SM_WallArch_Support_Buttress': Can't find file '/Game/Environment/COG/COG_Buildings/Mesh/SM_WallArch_Support_Buttress'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:459][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environment/COG/COG_Buildings/Mesh/SM_WallArch_Support_Buttress.SM_WallArch_Support_Buttress'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:460][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Environment/COG/COG_Buildings/Mesh/SM_WallArch_Support_Buttress.SM_WallArch_Support_Buttress' was not found! (Referencer '/Game/model-tet-ma
MainFrameActions: Packaging (Windows (64-bit)): trial/Materials/M_WallArch_Mat_Concrete.M_WallArch_Mat_Concrete:PreviewMesh')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:461][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environment/COG/COG_Underground/Infrastructure/Model/Door_Hinged_Metal_Closed_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:462][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environment/COG/COG_Underground/Infrastructure/Model/Door_Hinged_Metal_Closed_01': Can't find file '/Game/Environment/COG/COG_Underground/Infrastructure/Model/Door_Hinged_Metal_Closed_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:463][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environment/COG/COG_Underground/Infrastructure/Model/Door_Hinged_Metal_Closed_01.Door_Hinged_Metal_Closed_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:464][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Environment/COG/COG_Underground/Infrastructure/Model/Door_Hinged_Metal_Closed_01.Door_Hinged_Metal_Closed_01' was not found! (Referencer '/Game/model-tet-matrial/Materials/M_Door_Hinged_Metal.M_Do
or_Hinged_Metal:PreviewMesh')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:465][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Assets/Meshes/SM_Security_Camera_Lens'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:465][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Meshes/SM_Security_Camera_Lens': Can't find file '/Game/Assets/Meshes/SM_Security_Camera_Lens'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:466][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Meshes/SM_Security_Camera_Lens.SM_Security_Camera_Lens'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:467][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Assets/Meshes/SM_Security_Camera_Lens.SM_Security_Camera_Lens' was not found! (Referencer '/Game/model-tet-matrial/Materials/M_Security_Camera_Master.M_Security_Camera_Master:PreviewMesh')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:468][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Assets/Meshes/SM_Security_Camera_Viewcone'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:468][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Meshes/SM_Security_Camera_Viewcone': Can't find file '/Game/Assets/Meshes/SM_Security_Camera_Viewcone'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:469][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Meshes/SM_Security_Camera_Viewcone.SM_Security_Camera_Viewcone'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:469][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Assets/Meshes/SM_Security_Camera_Viewcone.SM_Security_Camera_Viewcone' was not found! (Referencer '/Game/model-tet-matrial/Materials/M_Security_Camera_Viewcone.M_Security_Camera_Viewcone:PreviewMe
sh')
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:470][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Developers/jordanwalker/RenderStyle/Natural/Rocks/Mesh/SM_SharpRock01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:471][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Developers/jordanwalker/RenderStyle/Natural/Rocks/Mesh/SM_SharpRock01': Can't find file '/Game/Developers/jordanwalker/RenderStyle/Natural/Rocks/Mesh/SM_SharpRock01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:472][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Developers/jordanwalker/RenderStyle/Natural/Rocks/Mesh/SM_SharpRock01.SM_SharpRock01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:473][  0]LogInit:Display: NOTE: Only first 50 warnings displayed.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:473][  0]LogInit:Display: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.15-11.32.31:473][  0]LogInit:Display: Failure - 7 error(s), 7092 warning(s)