Hi,
I’m having trouble to use 2 identical flight sticks.
I have enabled both Enhanced Input and RawInput Plugins in my project.
With “ShowDebug Devices” cmd I can see that the RawInput finds 2 devices correctly but Unreal gets only 1 device (I think in the "Input Device Library) so After mapping the Input Actions, only 1 Flight Stick is being triggered in blueprint.
Can you give me some insight on how to resolve this issue?
Thank you very much
This Plugin, which adds support to multiple joysticks, solved the issue: