Hi guys! my engine crashes everytime i try to load level from menu or by the next level blue print… how i can fix that?
Unknown exception - code 00000001 (first/second not available)
Assertion failed: FCompression::UncompressMemory( Flags, Dest, Chunk.UncompressedSize, CompressedBuffer, Chunk.CompressedSize, (Padding > 0) ? true : false ) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.5\Engine\Source\Runtime\Core\Priv
KERNELBASE + 44093 bytes
UE4Editor_Core + 3174836 bytes
UE4Editor_Core + 1677496 bytes
UE4Editor_Core + 1566850 bytes
UE4Editor_Core + 2273169 bytes
UE4Editor_CoreUObject + 674796 bytes
UE4Editor_CoreUObject + 566379 bytes
UE4Editor_CoreUObject + 391395 bytes
UE4Editor_CoreUObject + 935861 bytes
UE4Editor_CoreUObject + 935275 bytes
UE4Editor_CoreUObject + 1111371 bytes
UE4Editor_CoreUObject + 1108702 bytes
UE4Editor_Engine + 9428505 bytes
UE4Editor_Engine + 9213296 bytes
UE4Editor_Engine + 9520045 bytes
UE4Editor_UnrealEd + 1893624 bytes
UE4Editor_UnrealEd + 6486374 bytes
UE4Editor!FEngineLoop::Tick() + 3524 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\launchengineloop.cpp:2129]
UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\launch.cpp:133]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]