So I have been messing around with EPIC’s drag and drop operation but I have not found a way to drop a widget on top of another widget and then start another drag drop operation picking up the other widget you placed the new one on top of.
Reason is I have a jigsaw inventory and I want to be able to place the item on another item and pick up the item that you are placing the current item over.
I have looked every where I can but no way to actually start another drag drop operation any other way then bind mouse down and drag detected being the only place to put this awesome node!
I have reason to believe that this node is not going to do what I need it to do and will need to manually create a drag and drop operation in blueprint, was refraining on this method but can do if it’s not possible with EPICs method.
I have tried putting it a drag and drop operation in the on drop call on a widget which will create the operation tested by debugging but will not actually follow through.
I can post examples of what I am talking about and really is not that hard to set up to replicate but I can not figure a way to go about doing this and am ready to start my own method.
Hoping some more experienced eyes will catch this.