(Help) Destructible items

So I remember in UDK I was able to make items destrucible and able to edit on how many pieces the object would fall too. Is there a certain BP set up for it? Did they change the name of the trigger and I’m not noticing it? This has been bugging me for days now.

Just right click on any Static Mesh in your Content Browser, and select “create destructible mesh”. When opening the DM, the “Cell Site Count” under Fracture Settings is the number of parts the mesh will break into.

Sweet thanks. Don’t see why I never saw that.

Also, in later version of the engine the Apex Destruction Physics have been removed and have to be enabled as a plugin.

Edit > Plugins > Physics > Apex destruction > Enabled