Hi,
So I was trying to follow a tutorial on some in-view code stuff (check if you are being seen).
As you can see here, I made a blueprint, put a cone in it, then added that to the player.
That led to a bug where the springarm suddenly became a “static” object.
I then tried to use the CTRL+Z to go back to where I was before I started. I simply clicked until a collider I used to have popped up again.
When I then tried to play, movement stopped.
I tried to replicate the character in a new blueprint,
However,
Camera didn’t look the same
Spotlights didn’t light up
So after this, I tried restarting the engine in hopes that the main blueprint would just fix itself.
However, it did quite the opposite. When I tried to play, it crashed the engine.
The root collider now also doesn’t have ANYTHING in details, which points to it simply not existing.
Positions of other things also broke, likely because they’re following old numbers, but those numbers are of course relative. Which makes them move weirdly.
Dunno if this is normal either, in the files.
Basically, everything has fallen apart.
I was already having an awful day, then this…
What the heck am I supposed to do here?