I’ve been searching Google for 4hours now and I couldn’t find anything related to this.
So the situation is this :
I made a blueprint for selecting between 2 meshes and changing the material of it. what I want to do now is I want to scatter the changed mesh with the material in the Y axis and have a variable for the amount of the scatter.
In every video out there they add an “Add Instance” node but I get this error “Instanced Static mesh component object reference is not compatible with static mesh component object reference”
I’m kind of new to the blueprint. Please help me fix this. I’m so lost right now, haha!
To create instances, you need to add an “InstancedStaticMeshComponent” rather than a “StaticMeshComponent” - that will give you the “Add Instance” node.
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ah… I see how stupid my question was now, haha!
Thank you for taking the time to answer!
To create instances, you need to add an “InstancedStaticMeshComponent” rather than a “StaticMeshComponent” - that will give you the “Add Instance” node.
This fixed the problem. :))
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