I’m rather new to UE and I searched to try and find an answer before posting… I have a 3rd person game that has 2 levels. So I’ve created a HUD widget that has a projectile counter (# of projectiles fired) and a minutes:seconds countdown timer.
The projectile counter works on both levels but the minutes:seconds countdown timer only works on level 2. I’m so confused. Below are screen shots of my blueprints and levels: