HELP: Countdown timer not showing on all levels

I’m rather new to UE and I searched to try and find an answer before posting… I have a 3rd person game that has 2 levels. So I’ve created a HUD widget that has a projectile counter (# of projectiles fired) and a minutes:seconds countdown timer.

The projectile counter works on both levels but the minutes:seconds countdown timer only works on level 2. I’m so confused. Below are screen shots of my blueprints and levels:

Here is the level 2 BP… Wasn’t able to add due to the 5 image limit

I figured out the answer to my own question after watching a tutorial video on HUD’s from youtube.com. Under “world settings” for level 1, I didn’t have the HUD Class set to the HUD I created. Once I changed that, the timer now shows up on both level 1 and level 2 without issue.