I am actually using the release for 4.23 not the Preview.
As there is little to no documentation for the new SQLiteCore I am hoping someone can help me out. Whenever I attempt to connect I get an unhanded exception with no details.
My setup:
#include "SQLiteCore\Public\SQLiteDatabase.h" I have used \\ \ // / and included .db in the file name in the past.
DBPathString = "Game/_FOHL/DB/FOHLDB";
const TCHAR* DBPath = *DBPathString;
Database->Open(DBPath, ESQLiteDatabaseOpenMode::ReadWrite);
if (Database->IsValid())
{
UE_LOG(LogTemp, Warning, TEXT("Opened"));
}
else
{
UE_LOG(LogTemp, Warning, TEXT("Did Not open"));
}
No matter what I do I get an error. Just curious if anyone has been able to get it work. Not sure if I needed to create the DB in a special way or if I am just missing something obvious.