I would like to use Unreal. So I am completely new and have not worked with Unreal yet. I usually work with different CAD systems and Unigine. Unreal is really getting used to. My questions are:
- Is it possible to design a complex model in Unreal? The editor seems to me very rudimentary. Can I split a size between two vertices, for example, and how?
- Do I need to use another program to import the model into Unreal?
- Is Unreal essentially a program for the compilation of premodelled static mesches in a scene?
- I have the problem that I can’t go into a basement with the animated figure from the original first person, or the person can’t vary in height. Can the rudimentary figure also move below zero?
I would be delighted if I could get an answer to my serious questions. Landscapes can be built really well in Unreal. But that’s just a piece of work for me. My main feature is complex systems and systems.
Thanks for your help.