Hi! I have an issue with the “Common UI” plugin, I constantly lose the parent of my widgets, but the c++ common UI parents that I use are still existing in my source project, but my widgets get corrupt and I can’t recover them. Thanks!
Mwparra
(Mwparra)
July 22, 2022, 2:41pm
2
I am having the same issue. I can create another widget and then it seems the new one will lose the class but the older one that did not have a class after restart will be recognized as the correct class.
Maroji6
(Maroji6)
June 7, 2024, 2:49pm
3
Having the same issue, it seems to be unpredictable and happens at random times.
Did you guys find any solution or at least the cause of the bug?
Unfortunately this seems to be a bug in ComonUI that is reproduceable by at least 2 of us, see this thread:
[2024-08-22 21_01_43-Hyperkinetic - Unreal Editor]
[2024-08-22 21_01_10-Message Log]
My Widget BPs using the CommonUI plugin classes all seem to be breaking, losing their parent class and becoming unopenable.
Initially I thought this happened because I accidentally opened a Common UI class in Live Code and closed the project without compiling it, but I reparented all my classes manually using an Editor Widget someone made and fixed all the references last night and it seemed to be working. T…
We should try to get Epic to fix this.
Sorry meant to reply to you.
Unfortunately this seems to be a bug in ComonUI that is reproduceable by at least 2 of us, see this thread:
[2024-08-22 21_01_43-Hyperkinetic - Unreal Editor]
[2024-08-22 21_01_10-Message Log]
My Widget BPs using the CommonUI plugin classes all seem to be breaking, losing their parent class and becoming unopenable.
Initially I thought this happened because I accidentally opened a Common UI class in Live Code and closed the project without compiling it, but I reparented all my classes manually using an Editor Widget someone made and fixed all the references last night and it seemed to be working. T…
We should try to get Epic to fix this.