I am currently making Super Mario Galaxy 2’s tree sliding level in unreal engine (As you can see from the screenshots, I haven’t gotten really far) And for some reason I just can’t get the blueprint to change the images in the image slot with “switch on int”. I have stored the player health in ThirdPersonCharacter and it’s an integer with three possible levels (Can’t go higher than 3 and lower than 1) I can provide more info if you need, would just like a little bit of help. Thanks in advance!