Hey Guys, i´ve watched the ue4 third person tutorials, which helped me alot to get into this amazing game dev engine.
Before i start to import some of my own animations and meshes, i´ve downloaded the animationsstarterpack from the marketplace, just to keep it simple.
Want i want to do: That ue4 is playing the shooting animations when i click mouse button left.
It would be great if some of you guys could help me figure out what im doing wrong.
I will explain all steps i did with screenshots, so hopefully it will be easy for you guys to understand what i did wrong.
First Step: Set Inputs for action “Fire/Shooting”
Next step: Set the blueprint input
After that, i´ve openend the AnimationBlueprint from my character and created a new state (Fire):
I connected the animation to the final pose inside the Fire State:
Than i´ve openend the Idle to Fire button
and also the Fire to Idle
I´ve compiled and saved everything. but…
my character doesn´t do anything when i hit the mouse button. He walks, he crouches, he jumps, but he won´t play the shooting animation.
What i am doing wrong? Would be awesome if somebody could help, thanks alot guys!