i tried to install Ark Dev Kit so i can play around with it. I already have UE 4.8 installed, but i don’t think that interfere. I have steam(client) installed in C: and Ark/ArkDevKit in D: !
Anyway, i followed the instructions precisely, but i ran into some issues. Basically the structure of the downloadable from GitHub has changed a lot.
The structure now:
Engine
**Binaries**
DotNet -> bunch of folders and files
ThirdParty -> bunch of folders
Win32 ->a DLL file
Win64 ->bunch of DLLs and the .exe
**Plugins**
bunch of folders and files
*It clearly states that i need to extract the 2 .exe and all of the DLLs into ARK Dev Kit\Engine\Binaries\Win64*
I don’t really have that structure into my files. I searched around and found this instead ARKDevKit\Projects\ShooterGame\Binaries\Win64 and i copied everything in the binaries folder(DotNet | ThirdParty | Win32 | Win64)
Then i tried to launch the Dev kit through Steam, it asked me to start it from the .bat, so i did. It then opened the workshop website instead of launching. I edited the .bat to point to the correct path and instead of the website now it loads successfully and then nothing happens.
So, what should i do? Plus, what do i do with the plugins folder. Should i place em somewhere?
(I can provide screenshots if you want more infos)
P.S.: If the DEVs from WildCard roam this FORUM, please update your instructions along with the DevKit. It is a pity to have modders confused when they just want to make the community better.
What said. It’s a modified source of UE4 with cherry picked features from newer versions. Also there was no need to edit any .bat’s and redirect them. If you are getting sent to the website its because you are not putting the github binaries in the correct place. Recheck and make sure it is definitively in the correct place.