Help Animating a Niagara Emitter along a Line Trace

I am building an FPS for a class project. I have the programming done in the blueprint where the enemies shoot along a Line Trace, and how an emitter at the muzzle that is set to send out a Niagara particle effect along the line, however, I can’t get the particle to move. I added velocity to it in the emitter, and it moves in the display window in the emitter settings, however, it won’t move in the game.