@kenjikr I love you, your little extra settings saved me
Hey KioniSrc .
I know it’s late ,not sure if you would even
see tthis. Msg but I am currently facing the same problem you had for quite lokng for now and like. You tried many things but still didn’t work. So if you had found the solution and fixed it , Can you post it here which can really help some. like me. .
T
Hope you see this.
Hey If you have found out the solution , Can you share it here? It may Help Many .
Thanks
After so many hours of debug. you finally save me thank you
Guys I have this error with a lot couldn’t
Please help Mr I need it very fast
For Unreal Engine 4.27
Delete Android Studio
Clear folder SDK (by default “C:\Users\Admin*\AppData\Local\Android\Sdk”) *Your UserName
Instal Android Studio Electric Eel | 2022.1.1 Canary 10 August 26, 2022
Checkboxes Android SDK should be empty and than
Choose SDK Platforms - Android 10.0(Q) - API level 29
Choose SDK Tools - Android SDK Build-Tools 34 v 30.0.3
NDK - 21.4.7075529
Android SDK Command-line Tools - latest (at the top)
CMake - 3.10.2.4988404
Android Emulator
Android SDK Platform-Tools
In Windows set Environment Variables JAVA_HOME full path to folder …\Android Studio\jbr
Run SetupAndroid.bat in folder “…\UE_4.27\Engine\Extras\Android\SetupAndroid.bat”
In UnrealEditor open Project Settings/Platforms-Android SDK set paths to SDK, NDK, JDK
Hello, I am having a constant problem when I try to package Android API 31. It was okay before that, but with the new requirement, I’m just hitting a constant problem all the time.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :downloader_library:processDebugJavaRes NO-SOURCE
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :downloader_library:bundleLibResDebug NO-SOURCE
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :permission_library:processDebugJavaRes NO-SOURCE
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :permission_library:bundleLibResDebug NO-SOURCE
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :downloader_library:javaPreCompileDebug
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :permission_library:javaPreCompileDebug
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :permission_library:parseDebugLocalResources
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :downloader_library:parseDebugLocalResources
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :downloader_library:generateDebugRFile
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :downloader_library:compileDebugJavaWithJavac
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :app:bundleDebugResources FAILED
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :permission_library:generateDebugRFile
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Task :downloader_library:bundleLibCompileToJarDebug
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)):
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): FAILURE: Build failed with an exception.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)):
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): * What went wrong:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Execution failed for task ‘:app:bundleDebugResources’.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > AAPT2 aapt2-4.0.0-6051327-windows Daemon #0: Unexpected error during link, attempting to stop daemon.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): This should not happen under normal circumstances, please file an issue if it does.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)):
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): * Try:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)):
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): * Get more help at https://help.gradle.org
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)):
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): BUILD FAILED in 18s
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): 37 actionable tasks: 37 executed
I have followed and read everything there is on the forums, these videos (https://www.youtube.com/watch?v=8sz4MbnsUlo and https://www.youtube.com/watch?v=iyex4YmF1wc) and I still get the same failing error over and over. Couldn’t find any other solution and I have been having this problem for maybe two weeks now…
Can anyone help please? I’m on UE 4.26.2, Windows 11, Android Studio 4.0 and tried latest version of Android Studio too.
Thank you!
Now, after trying some versions change and jdk, this is what I get…
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): ********** ARCHIVE COMMAND STARTED **********
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Archiving to D:/Daisys Revenge Project/Packaging
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 0
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: com.CreativeWorks.DaisysRevenge
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 1
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: 51
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 0
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: com.CreativeWorks.DaisysRevenge
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 1
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: 51
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 0
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: com.CreativeWorks.DaisysRevenge
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 1
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: 51
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 0
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: com.CreativeWorks.DaisysRevenge
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 1
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: 51
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo line index: 1
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo.txt file exists: True
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return MetaAppTypeLine: name=‘com.epicgames.ue4.GameActivity.AppType’ value=‘’
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): packageInfo return value: 51
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): ERROR: ARCHIVE FAILED - D:\Daisys Revenge Project\Raven Update Project\NewUpdate\Binaries\Android\TheDeadDaisies_Symbols_v51/TheDeadDaisies-armv7\libUE4.so was not found
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): (see C:\Users\deki_\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Epic+Games+UE_4.26\Log.txt for full exception trace)
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): AutomationTool exiting with ExitCode=153 (Error_SymbolizedSONotFound)
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): BUILD FAILED
PackagingResults: Error: Symbolized .so file not found