Need help with Weapon Position on Character. Bit new to Unreal Engine, and been using the AGLS project, and trying to get weapons to align and sit correctly in my custom character’s hand. I’ve changed weapon socket positions in all the skeletol meshes that came with AGLS, and no luck.
Which gets me really confused. So I scapped teh sockets Idea, and went to look for “Attach Component To Component” and then created custom sockets in my character’s skeletal mesh, and replaced the “Attach Component to Component” and still nothing…
Wath am I missing… ![]()