If it’s a player or an AI, character is the way, or pawn.
I suggest you to go read some tutorial on unreal architecture.
We can’t provide a step by step support here, only if you have very specifique issue.
If it’s a player or an AI, character is the way, or pawn.
I suggest you to go read some tutorial on unreal architecture.
We can’t provide a step by step support here, only if you have very specifique issue.