i am making a game where i had add load and save location it was working just fine but now it is not working
it is my custom event where i am calling and saving the location of player
can someone show me the mistake which or where i am making
i had tried to add the load game function in menu load game custom event but it gives me error
Blueprint Runtime Error: “Accessed None trying to read property save Ref”. Node: Set Actor Transform Graph: load Game Function: Load Game Blueprint: WB_MyGameInstance
You only need to create the save game if its not already there. With this code, if it is there, it will be overwritten. You might want to look into the node
Blueprint Runtime Error: “Accessed None trying to read property save Ref”. Node: Set Actor Transform Graph: load Game Function: Load Game Blueprint: WB_MyGameInstance