Hello guys!Is possible to put source of a game to develop it in ue4?

Hello guys!Is possible to put source of a game to develop it in ue4?
I have source of an game that was rip.I want to develop it in ue4 to increase graphic level and make new things from my own.
The source code of game is based on lua,c++,python,sql.The game is an mmorpg.
Thank you verry much.

No, games aren’t compatible like that. Also, it would be illegal to use a game that way without permission from the developers.

i pay for an abandoned project from some corean devs.Project its finish 55%(need more maps,models,etc.)
So its not possible to rewrite c++ part to work on unreal?
the project now work can be compiled with gmake and work under freebsd.(part of server)
Part of client use visual studio to be compiled and have most c++ and python code but,models use .gr2 source.
Any chance to work?

No, because Unreal isn’t strict C++. It’s based off of C++ sure, but there are TONS of custom-written code that the engine requires to run, you’d never get it to work without rewriting basically the whole thing.

You need to use UE4 APIs to use UE4, simple as that. That game probably use some custom engine on it own, which for sure in not compatible with UE4 code. Programming is not magic, where you just throw some C++ code and it magically will use UE4

I’m still learning UE4, just started really, but it appears your best chance is to salvage the assets (maps, models, textures, dialog, etc.) and re-implement the programming using Blueprint and C++ in UE4.

You may be able to re-use C++ elements depending on how it was programmed, eg. some algorithms, etc.

thank you verry much for your response.now im sure that cant be used in ue4.Il start my new project based on documentation