I am contacting you about creating on the Unreal Engine and the content we have in the library (Vault).
I currently have around 370 items in my trunk and let me tell you that I waste a lot of time trying to find something.
The current filters are not sufficient to navigate and the fact of not being able to create favorites/collections or hide them is a lack.
All of Epic’s money is used to try to make their store a rival to Steam, throwing all their money into free games and exclusive games so they can’t get a simple intern programmer to put some simple tags in the Vault, it just does eight years since the store came out
The problem is that I’m waiting for him to fix it before I can continue working on “Unrreal Engine”!
Currently, I no longer have the motivation to waste my time in the library (vault).
Otherwise I have nothing to do with the fact that there are platforms other than “Steam” and that’s normal in the end!
The problem comes from the fact that the customer (player) when he buys a non-exclusive game, should have access to all platforms to play it!
Quite simply.
Why would it be in Steam’s interest to give you the ability to play on EGS when you buy a Steam game?
It’s fine to want things. If enough people want the same thing to actually finance that thing being built and supported, someone will probably come around and build it. But some things are quite expensive to build, maybe not in construction, but in business cost – e g, it would cost a business a lot to do something that lets people move away from that business.
I’m not talking about the interest of “Steam” or other gaming platforms, but of the interest of users, who must make a choice and therefore divide them.
The key assigned to the game you purchased should be compatible with all gaming platforms that offer it.
You are forgetting that any transaction requires two parties.
The seller needs to agree to sell the goods and services you ask for.
The platforms believe they can sell the goods cheaper, and thus sell more of the goods, and satisfy more customers, by not giving cross-platform keys.
You, as the buyer, of course have the option to pay more to get keys across all platforms, so I don’t see what your complaint is. Other than “I want more than what I’m paying for,” which, you know, doesn’t work so well when you walk into the supermarket, so why should it work for computer games?
I don’t see the customer’s interest in buying the game on all platforms, when a game upon release can cost €69 in the standard version and can go up to more than €100 for the full versions.
So they have to make a choice!
A user’s interest is to be able to group all their games on one platform, ok?
Back to the topic, I hope that in the new FAB it has some tags that you can create, filters and sorts.
It is incredible that in so many years they have not been able to put a simple order by purchase date, every time I buy something I have to remember what it is called and look for it in the vault to install
A users interest is also to have a nice graphics card, live in a nice house, and have a pony. Each of these things cost money. Our system of allocating “who gets how much of what” is the market economy. If you don’t like how that works, I guess you can move to China or something? Maybe there they solve this by only having one platform, which seems super convenient from this point of view!
You distort my words and, not having an objective answer, you tell me to go and live in other countries like China?
Maybe democracy bothers you and if you don’t like criticism, you should go live in these countries.
Buying the game a second time by switching to another platform is inconsistent, you should only pay for the services of the platform and therefore have a reduction in the price, hence the interest of a unique key can be be.
Although it is a very nice idea to have a universal key, other considerations must be taken.
For example, putting your game on consoles is hell, consoles are full of all kinds of ridiculous rules managed by diabolical creatures and not counting the optimization work to make it work in those coffee machines.
Having a team of people getting paid, you have to be able to sell the games again on that specific console.
Even games that I have from Amazon Prime and Epic store for free I have ended up buying on Steam
The solution is to wait until you have Steam on PlayStation, or put a 10 meter HDMI cable to connect the computer to the living room TV.
I speak mainly for the PC, it alone has this problem of multiple duplicates.
A unique key for a PC user, for the purchase of a game, plus the costs of the platform (launcher) separate for example.
This could be a solution.