some smoothing process
It’s not that bad.
but the fact that the ground level is not at z=0 is buggering my off by a lot.
I’ve tried changing many other aspects during the import (such as the Z scale) but I keep having the same problem: with z = 100, lowest point is at -24250, with z = -12100
Either you change the heightmap to start at the proper value to hit 0, or you move the landscape up so it starts at 0, which depends on the z scale you use on import.
bascially you need to shift all the values in your 16bit png up by 65535/2