spherical gradient for opacity, 1.05 into refraction, set to translucent.
or a cylindrical mesh with a cloud texture (panning)for opacity, lerp with same cloud as alpha, and 1.0 and 1.05 as respective value’s in the lerp into the refraction.
spherical gradient for opacity, 1.05 into refraction, set to translucent.
or a cylindrical mesh with a cloud texture (panning)for opacity, lerp with same cloud as alpha, and 1.0 and 1.05 as respective value’s in the lerp into the refraction.