Slow Motion Manager by Heart State Games®
Its a script for Unity to simulate real-time slow-motion effect and to manipulate time, used as a tool for better judgement of the situation and suspenseful momentums.
It has three modes and will works for every kind of Unity Game that uses a Player or Game Manager or any kind of other controller or object inside the scene. Its working with different kind of game genres. It works with Built-In, URP and HDRP.
|--- 3 Modes ---|
Toggle Slow-motion: Gets Activated and Deactivated with a Key Button.
One Shot Slow-motion: Push Key Button to Slow-motion and back to normal on a given time value with duration to hold the Slow-motion time a given time value.
Dynamic Idle/Move Slow-motion: Move to get back to normal time stop moving to slow-motion time value.
|--- Features ---|
Built-In, URP, HDRP Compatible
Separate Parameters for each Mode
Selectable Activation Key (Dropdown Menu)
Slowed Time and Normal Values
Acceleration and Threshold
Smooth Transitions
Audio Mixer can be attached for decreasing or increasing pitch, multiple mixer groups supported
Audio Source for attachable activation and deactivation clip
Separate Post-Process Volume for effects upon activation
Smoke Effect or other material as an effect
Mouse Slow-motion for increasing or decreasing time
|--- Legal & Licensing ---|
Sharing or distribution not allowed. You can use the asset for your projects Commercial and Non-Commercial use. Reproduction Copy or Further Development of the file and sale or sale of the original file as Commercial usage is not allowed.
|--- Heart State Games® ---|
- Website -