Health system for players, how?

Hi there
I want the health system to my Player with BLUEPRINT
How can I create?

  1. Create a Health Variable
  2. Implement EventAnyDamage and put Health-=Damage in there
  3. Call ApplyDamage on your Player to damage him
  4. Add a DeathCodition if Health<=0
  5. done

Thank you

You can show your picture?

My English is not good.

Please explain Photos?


Use this

Then use a damage system


Thank you Narghile

The problem was solved.