So I have this current setup when I taken damage it first deals damage to my Barrier/EnergyShield (second lifebar) - Then after all of this it’s going for my Health, and it all works correctly and takes away my Barrier before Health. But once it breaks the Barrier is deals the same amount to my Health, it doesn’t “transition”
For example if I have 300Barrier left, and 1000HP. And a hit deals 500damage, it will chip away that 300Barrier, and still deal 500damage to my Health leaving me at 500, when it should be 700
To the right of this Image is simply when my HP variables comes into play, it’s essentially the same as here. Just for “Current Health” instead. But how do I make the variables understand to transition like I want it to?
“Note that this current setup is most likely really bad, I am extremely new to this so I apologize if your eyes hurt from this”
Thanks!