Health not displaying properly after closing pause menu

Hi everyone, I’m new to UE4 and blueprints and i need a bit of help.When i close my pause menu my health bar goes all the way down instead of saving the data before i pause it.
Here is what i’m using to make the pause happen

I know my problem is more than likely the way i am removing and replacing my HUD im sure its something really easy to work out but not for me :frowning:
Thanks in advance

Fixed the issue had to use “remove from parent” node on the B part of the flipflop instead of remove all widgets